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(2024). Single-to-Dual-View Adaptation for Egocentric 3D Hand Pose Estimation. Proceedings of the 2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR 2024).

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(2024). Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives. Proceedings of the 2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR 2024).

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(2023). Image Cropping under Design Constraints. Proceedings of the 5th ACM International Conference on Multimedia in Asia (MMAsia 2023).

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(2023). Weakly Supervised Temporal Sentence Grounding With Uncertainty-Guided Self-Training. Proceedings of the 2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR 2023).

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(2023). Technical Report for EgoTracks in Ego4D Challenge 2023. Proceedings of the Joint International 3rd Ego4D and 11th EPIC Workshop (in conjunction with CVPR 2023, extended abstract).

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(2023). Structural Multiplane Image: Bridging Neural View Synthesis and 3D Reconstruction. Proceedings of the 2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR 2023).

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(2023). FineBio: A Fine-Grained Video Dataset of Biological Experiments with Hierarchical Annotations. Proceedings of the Joint International 3rd Ego4D and 11th EPIC Workshop (in conjunction with CVPR 2023, extended abstract).

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(2023). Fine-grained Affordance Annotation for Egocentric Hand-Object Interaction Videos. Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision (WACV 2023).

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(2022). Learning Video-independent Eye Contact Segmentation from In-the-Wild Videos. Proceedings of the 16th Asian Conference on Computer Vision (ACCV 2022).

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(2022). Compound Prototype Matching for Few-shot Action Recognition. Proceedings of the European Conference on Computer Vision (ECCV 2022).

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(2022). Background Mixup Data Augmentation for Hand and Object-in-Contact Detection. Proceedings of the International Workshop on Observing and Understanding Hands in Action (in conjunction with ECCV 2022).

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(2022). Surgical Skill Assessment via Video Semantic Aggregation. Proceedings of the International Conference on Medical Computing and Computer Assisted Invention (MICCAI 2022).

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(2022). Learning-by-Novel-View-Synthesis for Full-Face Appearance-Based 3D Gaze Estimation. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) Workshops.

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(2022). Interact before Align: Leveraging Cross-Modal Knowledge for Domain Adaptive Action Recognition. Proceedings of the 2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR 2022).

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(2022). Precise Affordance Annotation for Egocentric Action Video Datasets. Proceedings of the Tenth International Workshop on Egocentric Perception, Interaction and Computing (EPIC 2022 at CVPR 2022, extended abstract).

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(2022). Object Instance Identification in Dynamic Environments. Proceedings of the Tenth International Workshop on Egocentric Perception, Interaction and Computing (EPIC 2022 at CVPR 2022, extended abstract).

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(2022). Spatio-Temporal Perturbations for Video Attribution. IEEE Transactions on Circuits and Systems for Video Technology.

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(2021). Neural Routing by Memory. Proceedings of The 35th Conference on Neural Information Processing Systems (NeurIPS 2021).

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(2021). EPIC-KITCHENS-100 Unsupervised Domain Adaptation Challenge for Action Recognition 2021: Team M3EM Technical Report. The Eighth International Workshop on Egocentric Perception, Interaction and Computing (EPIC 2021).

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(2021). Unsupervised Common Particular Object Discovery and Localization by Analyzing a Match Graph. Proceedings of IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP).

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(2021). Toward Visually Explaining Video Understanding Networks by Perturbation. Proceedings of IEEE Winter Conference on Applications of Computer Vision (WACV 2021).

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(2020). Generalizing Hand Segmentation in Egocentric Videos With Uncertainty-Guided Model Adaptation. Proceedings of IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR 2020).

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(2020). Improving Action Segmentation via Graph Based Temporal Reasoning. Proceedings of the 2020 Conference on Computer Vision and Pattern Recognition (CVPR 2020).

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(2018). Revisiting data normalization for appearance-based gaze estimation. Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications.

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(2018). Gaze-guided Image Classification for Reflecting Perceptual Class Ambiguity. Adjunct proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology.

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(2018). Future Person Localization in First-Person Videos. Proc. IEEE Conference on Computer Vision and Pattern Recognition (CVPR 2018).

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(2018). Forecasting user attention during everyday mobile interactions using device-integrated and wearable sensors. Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services.

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(2018). Browsing Group First-Person Videos with 3D Visualization. Proc. ACM International Conference on Interactive Surfaces and Spaces (ISS 2018).

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(2018). A Multimodal Corpus of Expert Gaze and Behavior during Phonetic Segmentation Tasks. Proceedings of the Eleventh International Conference on Language Resources and Evaluation.

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(2017). Rapid Prototyping of Accessible Interfaces With Gaze-Contingent Tunnel Vision Simulation. Proc. ACM SIGACCESS International Conference on Computers and Accessibility (ASSETS 2017).

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(2017). Noticeable or Distractive?: A Design Space for Gaze-Contingent User Interface Notifications. Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems (Extended Abstracts).

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(2017). It's Written All Over Your Face: Full-Face Appearance-Based Gaze Estimation. Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition Workshops.

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(2017). Fast Multi-frame Stereo Scene Flow with Motion Segmentation. Proc. IEEE Conference on Computer Vision and Pattern Recognition (CVPR 2017).

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(2017). Everyday Eye Contact Detection Using Unsupervised Gaze Target Discovery. Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology.

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(2017). Deep Photometric Stereo Network. Proceedings of the 2017 IEEE International Conference on Computer Vision Workshops.

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(2017). Cell tracking for cell image analysis. Proc. Biomedical Imaging and Sensing Conference.

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(2016). Visual Motif Discovery via First-Person Vision. Proc. European Conference on Computer Vision (ECCV 2016).

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(2016). Visual Guidance with Unnoticed Blur Effect. Proc. International Working Conference on Advanced Visual Interfaces (AVI 2016).

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(2016). Visual Guidance with Unnoticed Blur Effect. Proceedings of the International Working Conference on Advanced Visual Interfaces (AVI ‘16).

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(2016). Recognizing Micro-Actions and Reactions from Paired Egocentric Videos. Proc. IEEE Conference on Computer Vision and Pattern Recognition (CVPR 2016).

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(2016). Joint Recovery of Dense Correspondence and Cosegmentation in Two Images. Proc. IEEE Conference on Computer Vision and Pattern Recognition (CVPR 2016).

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(2016). Hierarchical Gaussian Descriptor for Person Re-identification. Proc. IEEE Conference on Computer Vision and Pattern Recognition (CVPR 2016).

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(2016). Exploiting Spectral-Spatial Correlation for Coded Hyperspectral Image Restoration. Proc. IEEE Conference on Computer Vision and Pattern Recognition (CVPR 2016).

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(2016). AggreGaze: Collective Estimation of Audience Attention on Public Displays. Proceedings of the 29th Annual Symposium on User Interface Software and Technology.

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(2016). 3D gaze estimation from 2D pupil positions on monocular head-mounted eye trackers. Proceedings of the Ninth Biennial ACM Symposium on Eye Tracking Research & Applications.

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(2015). Self-Calibrating Head-Mounted Eye Trackers Using Egocentric Visual Saliency. Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology.

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(2015). Fast sparse edge-based intrinsic image decomposition guided by chromaticity gradients. Proc. IEEE International Conference on Image Processing (ICIP 2015).

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(2015). Ego-surfing first person videos. Proc. IEEE Conference on Computer Vision and Pattern Recognition (CVPR 2015).

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(2015). Appearance-based gaze estimation in the wild. Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition.

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(2015). A scalable approach for understanding the visual structures of hand grasps. IEEE International Conference on Robotics and Automation (ICRA 2015).

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(2014). Shape-Preserving Half-Projective Warps for Image Stitching. Proc. IEEE Conference on Computer Vision and Pattern Recogntion (CVPR2014).

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(2014). Sensing, predicting, and utilizing human visual attention. Proc. 4th International Conference on Image Processing Theory, Tools and Applications (IPTA 2014).

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(2014). Learning-by-Synthesis for Appearance-Based 3D Gaze Estimation. Proceedings of the 2014 IEEE Conference on Computer Vision and Pattern Recognition.

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(2014). Interreflection Removal Using Fluorescence. Proc. European Conference on Computer Vision (ECCV 2014).

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(2014). Influence of stimulus and viewing task types on a learning-based visual saliency model. Proceedings of the Eighth Biennial ACM Symposium on Eye Tracking Research & Applications.

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(2013). Uncalibrated Photometric Stereo for Unknown Isotropic Reflectances. Proc. IEEE Conference on Computer Vision and Pattern Recognition (CVPR 2013).

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(2013). Spectral Imaging Using Basis Lights. Proc. British Machine Vision Conference (BMVC 2013).

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(2013). Image Preference Estimation from Eye Movements with A Data-driven Approach. Proceedings of the 3rd International Workshop on Pervasive Eye Tracking and Mobile Eye-Based Interaction.

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(2013). Early facial expression recognition using early RankBoost. Proc. IEEE Int. Conf. Automatic Face and Gesture Recognition (FG 2013).

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(2012). Illumination normalization of face images with cast shadows. Proc. International Conference on Pattern Recognition (ICPR 2012).

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(2012). Head pose-free appearance-based gaze sensing via eye image synthesis. Proceedings of the 21st International Conference on Pattern Recognition.

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(2012). Denoising hyperspectral images using spectral domain statistics. Proc. International Conference on Pattern Recognition (ICPR 2012).

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(2012). Coupling eye-motion and ego-motion features for first-person activity recognition. Proceedings of the 2012 IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops.

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(2012). Bispectral photometric stereo based on fluorescence. Proc. IEEE Conf. Computer Vision and Pattern Recognition (CVPR 2012).

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(2011). Surface Reconstruction in Photometric Stereo with Calibration Error. Proc. International Conference on 3D Imaging, Modeling, Processing, Visualization and Transmission (3DIMPVT 2011).

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(2011). Photometric stereo with auto-radiometric calibration. Proc. IEEE Workshop on Color and Photometry in Computer Vision (CPCV2011).

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(2011). Inferring human gaze from appearance via adaptive linear regression. Proceedings of the IEEE International Conference on Computer Vision.

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(2011). Estimating change in head pose from low resolution video using LBP-based tracking. Proc. International Symposium on Intelligent Signal Processing and Communications Systems (ISPACS 2011).

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(2011). Aesthetic quality classification of photographs based on color harmony. Proc. IEEE Conferece on Computer Vision and Pattern Recognition (CVPR 2011).

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(2010). Video Segmentation with Motion Smoothness. IEICE Transactions on Information and Systems.

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(2010). Calibration-free gaze sensing using saliency maps. Proceedings of the Twenty-Third IEEE Conference on Computer Vision and Pattern Recognition.

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(2009). 不審行動検知による万引き防止策の一提案. 日本セキュリティ・マネジメント学会誌.

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(2009). Visual localization of non-stationary sound sources. Proc. International Conference on Multimedia (MM 2009).

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(2009). Video segmentation with motion smoothness. Poster Proceedings of International Conference on Computer Graphics and Interactive Techniques (SIGGRAPH 2009).

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(2009). Sensation-based photo cropping. Proc. ACM International Conference on Multimedia (MM 2009).

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(2009). Detecting Video Forgeries Based on Noise Characteristics. Proc. Pacific-Rim Symposium on Image and Video Technology (PSIVT2009).

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(2008). 顔変形をともなう3次元頭部姿勢の単眼推定. 情報処理学会論文誌コンピュータビジョンとイメージメディア(CVIM).

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(2008). Recovering audio-to-video synchronization by audiovisual correlation analysis. Proc. International Conference on Pattern Recognition (ICPR 2008).

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(2008). Finding Speaker Face Region by Audiovisual Correlation. Proc. Workshop on Multi-camera and Multi-modal Sensor Fusion Algorithms and Applications (M2SFA2 2008).

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(2008). 3-D Interaction with Wall-Sized Display and Information Transportation using Mobile Phones. Proc. Workshop on Designing Multi-touch Interaction Techniques for Coupled Public and Private Displays.

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(2007). Person-Independent Monocular Tracking of Face and Facial Actions with Multilinear Models. Proceedings of the Third International Workshop on Analysis and Modeling of Faces and Gestures.

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(2007). Information Layout and Interaction on Virtual and Real Rotary Tables. Proc. IEEE International Workshop on Horizontal Interactive Human-Computer Systems (Tabletop2007).

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(2006). 頭部変形モデルの自動構築をともなう実時間頭部姿勢推定. 情報処理学会論文誌コンピュータビジョンとイメージメディア(CVIM).

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(2006). Robust Content-Dependent Photometric Projector Compensation. Proc. IEEE International Workshop on Projector-Camera Systems.

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(2006). Gaze Estimation from Low Resolution Images. Proc. IEEE Pacific-Rim Symposium on Image and Video Technology (PSIVT 2006).

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(2006). An MDL Approach to Learning Activity Grammars. Proc. Korea-Japan Workshop on Pattern Recognition (KJPR 2006).

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(2005). Steerable Projector Calibration. Proc. IEEE Workshop on Projector-Camera Systems (PROCAM 2005).

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(2005). Real-Time Modeling of Face Deformation for 3D Head Pose Estimation. Proc. IEEE International Workshop on Analysis and Modeling of Faces and Gestures.

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(2005). Deleted Interpolation Using a Hierarchical Bayesian Grammar Network for Recognizing Human Activity. Proc. International Workshop on Visual Surveillance and Performance Evaluation of Tracking and Surveillance.

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(2005). Combining head tracking and mouse input for a GUI on multiple monitors. Extended Abstracts of the 2005 Conference on Human Factors in Computing Systems (CHI 2005).

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(2004). Video-Based Tracking of User's Motion for Augmented Desk Interface. Proc. International Conference on Automatic Face and Gesture Recognition (FG 2004).

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(2004). Video Content Manipulation by Means of Content Annotation and Nonsymbolic Gestural Interfaces. Proc. International Conference on Knowledge-Based Intelligent Information and Engineering Systems (KES 2004).

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(2004). Reflectance Estimation from Motion under Complex Illumination. Proc. International Conference on Pattern Recognition (ICPR’04).

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(2003). 絵画の陰影特徴解析に基づく仮想物体の絵画への重ね込み. 情報処理学会論文誌コンピュータビジョンとイメージメディア(CVIM).

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(2003). ランダムサンプルコンセンサスを用いた光学的アラインメントに基づく物体認識. 情報処理学会論文誌コンピュータビジョンとイメージメディア(CVIM).

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(2003). 照明変化をともなう物体認識へのサポートベクターマシンの適用. 情報処理学会論文誌コンピュータビジョンとイメージメディア(CVIM).

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(2003). 拡張机型インタフェースのための複数指先の追跡とその応用. 情報処理学会論文誌コンピュータビジョンとイメージメディア(CVIM).

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(2003). Ubiquitous display for dynamically changing environment. Extended abstracts of ACM Conference on Human Factors in Computing Systems (CHI 2003).

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(2003). Object Recognition Based on Photometric Alignment Using RANSAC. Proc. IEEE Conf. Computer Vision and Pattern Recognition (CVPR 2003).

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(2003). Illumination from Shadows. IEEE Trans. Pattern Anal. Mach. Intell..

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(2002). Vision-Based Face Tracking System for Large Displays. Proc. International Conference on Ubiquitous Computing (Ubicomp 2002).

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(2002). Two-handed drawing on augmented desk system. Proc. International Working Conference on Advanced Visual Interfaces (AVI 2002).

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(2002). Two-handed drawing on augmented desk. Extended abstracts of ACM Conference on Human Factors in Computing Systems (CHI 2002).

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(2002). Real-Time Tracking of Multiple Fingertips and Gesture Recognition for Augmented Desk Interface Systems. Proc. IEEE International Conference on Automatic Face and Gesture Recognition (FG 2002).

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(2001). Stability Issues in Recovering Illumination Distribution from Brightness in Shadows. Proc. IEEE Conference on Computer Vision and Pattern Recognition (CVPR 2001).

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(2000). 物体の陰影に基づく光源環境の推定. 情報処理学会論文誌コンピュータビジョンとイメージメディア(CVIM).

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(2000). 赤外光の偏光解析とその透明物体形状モデリングへの応用. 情報処理学会論文誌コンピュータビジョンとイメージメディア(CVIM).

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(2000). Fast Tracking of Hands and Fingertips in Infrared Images for Augmented Desk Interface. Proc. IEEE International Conference on Automatic Face and Gesture Recognition (FG 2000).

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(1999). Photometric modeling for mixed reality. Proc. International Symposium on Mixed Reality (ISMR ’99).

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(1999). Object recognition using local EGI and 3D models with M-estimators. Proc. IEEE/SICE/RSJ. International Conference on Multisensor Fusion and Integration for Intelligent Systems (MFI'99).

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(1999). Illumination Distribution from Shadows. Proc. IEEE Conference on Computer Vision and Pattern Recognition (CVPR’99).

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(1999). Eigen-Texture Method: Appearance Compression Based on 3D Model. Proc. IEEE Conference on Computer Vision and Pattern Recognition (CVPR’99).

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(1999). Appearance modeling for mixed reality: photometric aspects. Proc. IEEE International Conference on Systems, Man, and Cybernetics (SMC'99).

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(1997). Visual learning and object verification with illumination invariance. Proc. IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS'97).

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(1997). Object shape and reflectance modeling from observation. Proc. ACM Annual Conference on Computer Graphics and Interactive Techniques (SIGGRAPH'97).

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(1997). 3D shape and reflectance morphing. Proc. International Conference on Shape Modeling and Applications.

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(1996). Recovering shape and reflectance properties from a sequence of range and color images. Proc. IEEE/SICE/RSJ International Conference on Multisensor Fusion and Integration for Intelligent Systems.

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(1996). Photorealistic object model generation from observation for virtual reality applications. Proc. International Conference on Artificial Reality and Tele-Existence ’96.

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(1995). Reflectance analysis under solar illumination. Proc. IEEE Workshop on Physics-Based Modeling in Computer Vision.

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(1993). Temporal-color space analysis of reflection. Proc. IEEE Conf. Computer Vision and Pattern Recognition (CVPR ’93).

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